DIGITAL TRANSFORMATION IN BIOPHYSICS EDUCATION: GAMIFICATION-BASED ASSESSMENT USING KAHOOT! AND WAYGROUND. INTERNATIONAL CONFERENCE ON INTERDISCIPLINARY SCIENCE, [S. l.], v. 3, n. 9, p. 3–8, 2026. Disponível em: https://www.universalconference.us/index.php/icms/article/view/7836. Acesso em: 13 oct. 2026.